Created for the Global Game Jam 2025 with "Bubbles" as the theme.

Sometimes we are surrounded by advantages and disadvantages harder to see, as we are in our own bubble. "Winning" is not only a matter of perseverance, rather a mix between lucky and context, too.

So, this is a unfair clicker game. You are blown into the world with certain unfair stats, cooldown and strength, which you may grow by clicking fast, catching different bubbles around you, and attrackting them to join you.

That is, until you interact with similar bubbles like you... but that's a WIP content.

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